Naming Dream / Story
Cloy, while thinking she was one to stand on the sidelines, has found herself the ire of the swamp for reasons she cannot place. Concepts of things such as the will of the swamp and the MotherFather were once distant, but she's had to learn a lot about them to the point where she appeared at an obelisk in person. In doing so, she's had to stretch her ability to interact with others in ways she never intended. She previously envisioned herself as a lone wanderer without the need for company nor anyone who particularly cared about her. It wasn't a sad thought, just a matter of fact. In her travels, she's discovering that she may not be as undesirable as she previously thought. Perhaps she might even be important somehow
> WP 1, in which the hounding begins (2P)
> WP 2, the swamp will not be ignored (2P)
> WP 3, consider yourself up-to-date (2P)
> Journey to the Mountains ORP, coming along after all (5P)
> Getaway, upon arrival at the obelisk (2P)
> Bloodwant, it insists on death (2P)
> Fighting What Lies Beneath, because hares aren't enough (6P)
> Something Less Eventful, stop fighting for a second (2P)
> Exit, Pursued By-, overconfidence kills (2P)
> Pick on Something Your Own Size, can't touch anything around here (2P)
> Finale ORP, the hounding draws to a close for the time being (5P)
Drawn -
> 2P, just standing
> 4P, lying down
> 2P, lying down, but better
> 4P, with her parents and siblings
> 4P, carrying berries
> 4P, trouble with sticks
> 4P, fighting over a turtle
> 4P, a lil somethin'
> 4P, nice hat