SLIME CULTIVATION -- New Slime Acquisition Thread
Posted: Wed Oct 06, 2021 3:45 pm
On the edge of the swamp, where once flowed a clear, fresh stream, bubbling up from beneath the ground there now seeps a deep, black, and viscous mud that easily claims the lives of those who venture too close. It is sticky, noxious and simmers with some deep-rooted warmth from beneath like a living thing, gurgling with bubbles of some unknown subterranean gas. It sits there, stinking, and ominous, daring the curious to investigate further, to attempt to understand what has come into their swamp. It pulls death to it like a siren song, creatures coming to feed on the prey snared within its bounds, becoming caught themselves.
Dragging itself out one hoof at a time, a creature more skeleton than kin emerges from the muck, with eyes that blaze like rainbow edged white flame set within deep sockets. The black sludge sloughs from its body like fur and its insides blaze with unnatural light, gleaming through the bones. It has almost no right to be alive and yet it lives, one of the elder ones, beyond the memory of those in the swamp, perhaps beyond even the memory of the swamp itself.
It pulls itself from the mire and it waits.
And when someone brave or foolish enough approaches its still, waiting form.
It speaks.
OOC:
This thread is a simple CYOA that you can play through if you have gotten your hands on a Slime Puddle Token, either through buying one from the shop or via staff run games and events. When you have one in your inventory, you can bring it to this thread and choose one of your kin to complete the following Choose Your Own Adventure RP to determine just what kind of slime emerges.
Slimes are functional beings, some are more obedient than others. All share a few simple traits, they can grip onto fur, neatly holding onto a kin like a limpet, they can consume small items of waste, be it food or objects and they are almost indestructible.
However, if you hit 500 words, you can claim this RP for 5 RP points.
Dragging itself out one hoof at a time, a creature more skeleton than kin emerges from the muck, with eyes that blaze like rainbow edged white flame set within deep sockets. The black sludge sloughs from its body like fur and its insides blaze with unnatural light, gleaming through the bones. It has almost no right to be alive and yet it lives, one of the elder ones, beyond the memory of those in the swamp, perhaps beyond even the memory of the swamp itself.
It pulls itself from the mire and it waits.
And when someone brave or foolish enough approaches its still, waiting form.
It speaks.
OOC:
This thread is a simple CYOA that you can play through if you have gotten your hands on a Slime Puddle Token, either through buying one from the shop or via staff run games and events. When you have one in your inventory, you can bring it to this thread and choose one of your kin to complete the following Choose Your Own Adventure RP to determine just what kind of slime emerges.
Slimes are functional beings, some are more obedient than others. All share a few simple traits, they can grip onto fur, neatly holding onto a kin like a limpet, they can consume small items of waste, be it food or objects and they are almost indestructible.
PURPLE – Storage Slime. These slimes can be used simply as storage, very sticky, with strong adhesive properties, and they can hold more than the others.
RED – Warm Slime. These slimes keep things warm and are very handy egg incubators for Acha eggs, often used to transport a clutch when needed. If something needs to have its heat retained these are the slimes that are most useful.
WHITE – Cold Slime. These slimes keep things cool, potentially forever. Need something stored in a cool environment in the heat of summer? These creatures will do it without damaging what is placed inside them. They rupture when over-filled.
BLUE – Water Slime. This slime can transport liquids. This slime draws fluids into its structure and then can re-exude them as required. They function well as water skeins. They rupture when filled with too much.
GREEN – Acid Slime. Destructive and concerning, these slimes dissolve whatever is placed inside them over time. This is a very useful means of waste disposal and can be used to dissolve almost anything. As always, they have an upper limit to what they can contain. Mercifully they can never be large enough to contain a kin.
BLACK - Tar Slimes. These slimes are attractive but smell unpleasant, and they stick to almost anything. If they can be persuaded to hold still, they can also be used to glue objects together temporarily. Unlike the others slimes, these can split up into various smaller parts of a whole that can re-form later.
In order to complete this CYOA, you must have a minimum word count of 250 words. RED – Warm Slime. These slimes keep things warm and are very handy egg incubators for Acha eggs, often used to transport a clutch when needed. If something needs to have its heat retained these are the slimes that are most useful.
WHITE – Cold Slime. These slimes keep things cool, potentially forever. Need something stored in a cool environment in the heat of summer? These creatures will do it without damaging what is placed inside them. They rupture when over-filled.
BLUE – Water Slime. This slime can transport liquids. This slime draws fluids into its structure and then can re-exude them as required. They function well as water skeins. They rupture when filled with too much.
GREEN – Acid Slime. Destructive and concerning, these slimes dissolve whatever is placed inside them over time. This is a very useful means of waste disposal and can be used to dissolve almost anything. As always, they have an upper limit to what they can contain. Mercifully they can never be large enough to contain a kin.
BLACK - Tar Slimes. These slimes are attractive but smell unpleasant, and they stick to almost anything. If they can be persuaded to hold still, they can also be used to glue objects together temporarily. Unlike the others slimes, these can split up into various smaller parts of a whole that can re-form later.
However, if you hit 500 words, you can claim this RP for 5 RP points.