Page 6 of 30

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 12:37 am
by SkylerKarashi
Ended on space 30 and even got myself a raffle ticket! YAS!!! Rain Bone is proud!

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 2:19 am
by Lirilei
I GOT THE FLOWAH!
Kin Name: Guide
Your User Name: Lirilei
How many flowers have you found? 1

Guide picked up from where he'd stopped previously, but he was slow going and only got a short distance before he stopped again.


Roll 1 = Space 15

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 2:20 am
by Lirilei
I GOT THE FLOWAH!
Kin Name: Guide
Your User Name: Lirilei
How many flowers have you found? 1

He shook himself trying to wake up and get moving. This was ridiculous!


Roll 1 = Space 15
Roll 2 = Space 16

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 2:21 am
by Lirilei
I GOT THE FLOWAH!
Kin Name: Guide
Your User Name: Lirilei
How many flowers have you found? 1

He started to trek along and before long he realized he'd made one heck of a trek! He stopped with a tired sigh to rest again.


Roll 1 = Space 15
Roll 2 = Space 16
Roll 3 = Go to space 18 (Ending on space 33!)

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 2:27 am
by HuniPi
Sunshine Riptide felt a little braver as things were quiet.

Roll 1: Space 2 - Flower (1 point)
Roll 2: Space 6 - Flower (1 point, go back to Space 4)
Roll 3: Space 8
Roll 4: Space 10

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 2:28 am
by HuniPi
Sunshine may have lingered about because she wanted to be thorough.

Roll 1: Space 2 - Flower (1 point)
Roll 2: Space 6 - Flower (1 point, go back to Space 4)
Roll 3: Space 8
Roll 4: Space 10
Roll 5: Space 12

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 2:29 am
by HuniPi
The kimeti doe continued up the mountain without finding any new flowers or encountering anything scary.

Roll 1: Space 2 - Flower (1 point)
Roll 2: Space 6 - Flower (1 point, go back to Space 4)
Roll 3: Space 8
Roll 4: Space 10
Roll 5: Space 12
Roll 6: Space 15

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 2:32 am
by HuniPi
Roll 1: Space 2 - Flower (1 point)
Roll 2: Space 6 - Flower (1 point, go back to Space 4)
Roll 3: Space 8
Roll 4: Space 10
Roll 5: Space 12
Roll 6: Space 15
Roll 7: Space 19
Roll 8: Space 20
Roll 9: Space 25 (ODD, move back to 16) - Currently at Space 16

((It's Wednesday here so rolling next 3 for Wednesday))

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 7:14 am
by Izaeah
Back for another day, Roaming Free begins on square 68. He can just barely imagine seeing the end from where he currently stands.

First roll!

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 7:14 am
by Izaeah
From 68, Roaming Free moves to 71 after rolling a 3.

Second roll!

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 7:16 am
by Izaeah
From 71, Roaming Free moves to 73 after rolling a 2.

Third and final roll!

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 7:17 am
by Izaeah
With the final roll, Roaming Free finds himself standing on 76, after having rolled a 3.

On the way, he picks up a flower.

I GOT THE FLOWAH!
Kin Name: Roaming Free
Your User Name: Izaeah
How many flowers have you found? +1 (this one, and another prior that was already counted in).

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 7:34 am
by Astoria
11/27
1. 2: +1 ticket
2. 6: +1 ticket, go BACK to 4
3. 7: Go FORWARD to 14
Meadow Lark finishes on Space 14 for the day

11/28
1. 15
2. 19
3. 21: Go FORWARD to 42
Meadow Lark finishes on space 42 for the day.

11/29
1. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 (adding second roll for the 1d6) EVEN! Moving to 64
Spoiler
1. Begin off the board. Roll 1d6 and proceed to that space; perform the space's action. KEEP TRACK OF YOUR PROGRESS.
2. If you land on Crags, use them to take a shortcut forward on the board.
3. If you land on Creatures, run away to safety, losing some ground and going back on the board.
4. 5 spaces (purple caves) require you to roll EVENS or ODDS with a 1d6 to see if you move FORWARD or BACK.
5. You only collect flowers if you land on them, not if you pass them. Blue flowers are worth 10 tickets, all other flowers are worth 1.
5. You do not need to roll a perfect 100 to end.
6. The ONLY optional action space is 50 - you do not have to take this risky action, but if you do, you MUST move to the resulting space.
You may roll 2d10; 10s are 0's. If rolling, you must move to the space indicated by the dice;
If you roll [5] and [7] you'd move to square 57.
If you roll [10] and [1], move to square 1.
If you roll [1] and [10], move to square 10.
If you roll [10] and [10] move to square 100.
7. Kiwi or Seru may occasionally offer bonus tickets randomly in thread. Good luck!
8. Seriously, keep track of your own progress. Call it out in the thread. Have fun with it!
Spoiler
1: Go FORWARD to 19
2: +1 ticket
6: +1 ticket, go BACK to 4
7: Go FORWARD to 14
13: Roll 1d6. If EVEN, move forward to 27. If ODD, move back to 9
17: +1 ticket
18: Go FORWARD to 33
21: Go FORWARD to 42
25: Roll 1d6. If EVEN, move forward to 35. If ODD, move back to 16
30: +1 raffle ticket
31: Go FORWARD to 51
36: +1 raffle ticket
40: +1 raffle ticket
44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38
46: +1 ticket, go FORWARD to 55
50: OPTIONAL, BUT MUST COMMIT - Roll 2d10, move to that space and perform any additional action (crag, creature, ticket) accordingly.
53: Go FORWARD to 68
56: Go FORWARD to 66
58: +1 ticket
62: Go FORWARD to 77
63: Go BACK to 45
67: +1 ticket, Go BACK to 54
69: Roll 1d6. If EVEN, move forward to 88. If ODD, move back to 49
76: +1 ticket
78: Go FORWARD to 83
79: +1 ticket
80: Go FORWARD to 100
85: + 1 ticket
87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75
90: +1 ticket
92: +1 ticket
93: Go BACK to 73
95: +1 ticket
99: +1 ticket, Go BACK to 84
100: WINNER! +10 tickets. If first that week (Sun-Monday) choose a prize

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 7:36 am
by Astoria
11/27
1. 2: +1 ticket
2. 6: +1 ticket, go BACK to 4
3. 7: Go FORWARD to 14
Meadow Lark finishes on Space 14 for the day

11/28
1. 15
2. 19
3. 21: Go FORWARD to 42
Meadow Lark finishes on space 42 for the day.

11/29
1. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 / (adding second roll for the 1d6) EVEN! Moving to 64
2. 71
Spoiler
1. Begin off the board. Roll 1d6 and proceed to that space; perform the space's action. KEEP TRACK OF YOUR PROGRESS.
2. If you land on Crags, use them to take a shortcut forward on the board.
3. If you land on Creatures, run away to safety, losing some ground and going back on the board.
4. 5 spaces (purple caves) require you to roll EVENS or ODDS with a 1d6 to see if you move FORWARD or BACK.
5. You only collect flowers if you land on them, not if you pass them. Blue flowers are worth 10 tickets, all other flowers are worth 1.
5. You do not need to roll a perfect 100 to end.
6. The ONLY optional action space is 50 - you do not have to take this risky action, but if you do, you MUST move to the resulting space.
You may roll 2d10; 10s are 0's. If rolling, you must move to the space indicated by the dice;
If you roll [5] and [7] you'd move to square 57.
If you roll [10] and [1], move to square 1.
If you roll [1] and [10], move to square 10.
If you roll [10] and [10] move to square 100.
7. Kiwi or Seru may occasionally offer bonus tickets randomly in thread. Good luck!
8. Seriously, keep track of your own progress. Call it out in the thread. Have fun with it!
Spoiler
1: Go FORWARD to 19
2: +1 ticket
6: +1 ticket, go BACK to 4
7: Go FORWARD to 14
13: Roll 1d6. If EVEN, move forward to 27. If ODD, move back to 9
17: +1 ticket
18: Go FORWARD to 33
21: Go FORWARD to 42
25: Roll 1d6. If EVEN, move forward to 35. If ODD, move back to 16
30: +1 raffle ticket
31: Go FORWARD to 51
36: +1 raffle ticket
40: +1 raffle ticket
44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38
46: +1 ticket, go FORWARD to 55
50: OPTIONAL, BUT MUST COMMIT - Roll 2d10, move to that space and perform any additional action (crag, creature, ticket) accordingly.
53: Go FORWARD to 68
56: Go FORWARD to 66
58: +1 ticket
62: Go FORWARD to 77
63: Go BACK to 45
67: +1 ticket, Go BACK to 54
69: Roll 1d6. If EVEN, move forward to 88. If ODD, move back to 49
76: +1 ticket
78: Go FORWARD to 83
79: +1 ticket
80: Go FORWARD to 100
85: + 1 ticket
87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75
90: +1 ticket
92: +1 ticket
93: Go BACK to 73
95: +1 ticket
99: +1 ticket, Go BACK to 84
100: WINNER! +10 tickets. If first that week (Sun-Monday) choose a prize
[/quote]

Crags & Creatures - Roll Daily*, Week Resets Sunday

Posted: Wed Nov 29, 2023 7:37 am
by Astoria
11/27
1. 2: +1 ticket
2. 6: +1 ticket, go BACK to 4
3. 7: Go FORWARD to 14
Meadow Lark finishes on Space 14 for the day

11/28
1. 15
2. 19
3. 21: Go FORWARD to 42
Meadow Lark finishes on space 42 for the day.

11/29
1. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 / (adding second roll for the 1d6) EVEN! Moving to 64
2. 71
3. 73
Meadow Lark Finishes on Space 73 for the day
Spoiler
1. Begin off the board. Roll 1d6 and proceed to that space; perform the space's action. KEEP TRACK OF YOUR PROGRESS.
2. If you land on Crags, use them to take a shortcut forward on the board.
3. If you land on Creatures, run away to safety, losing some ground and going back on the board.
4. 5 spaces (purple caves) require you to roll EVENS or ODDS with a 1d6 to see if you move FORWARD or BACK.
5. You only collect flowers if you land on them, not if you pass them. Blue flowers are worth 10 tickets, all other flowers are worth 1.
5. You do not need to roll a perfect 100 to end.
6. The ONLY optional action space is 50 - you do not have to take this risky action, but if you do, you MUST move to the resulting space.
You may roll 2d10; 10s are 0's. If rolling, you must move to the space indicated by the dice;
If you roll [5] and [7] you'd move to square 57.
If you roll [10] and [1], move to square 1.
If you roll [1] and [10], move to square 10.
If you roll [10] and [10] move to square 100.
7. Kiwi or Seru may occasionally offer bonus tickets randomly in thread. Good luck!
8. Seriously, keep track of your own progress. Call it out in the thread. Have fun with it!
Spoiler
1: Go FORWARD to 19
2: +1 ticket
6: +1 ticket, go BACK to 4
7: Go FORWARD to 14
13: Roll 1d6. If EVEN, move forward to 27. If ODD, move back to 9
17: +1 ticket
18: Go FORWARD to 33
21: Go FORWARD to 42
25: Roll 1d6. If EVEN, move forward to 35. If ODD, move back to 16
30: +1 raffle ticket
31: Go FORWARD to 51
36: +1 raffle ticket
40: +1 raffle ticket
44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38
46: +1 ticket, go FORWARD to 55
50: OPTIONAL, BUT MUST COMMIT - Roll 2d10, move to that space and perform any additional action (crag, creature, ticket) accordingly.
53: Go FORWARD to 68
56: Go FORWARD to 66
58: +1 ticket
62: Go FORWARD to 77
63: Go BACK to 45
67: +1 ticket, Go BACK to 54
69: Roll 1d6. If EVEN, move forward to 88. If ODD, move back to 49
76: +1 ticket
78: Go FORWARD to 83
79: +1 ticket
80: Go FORWARD to 100
85: + 1 ticket
87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75
90: +1 ticket
92: +1 ticket
93: Go BACK to 73
95: +1 ticket
99: +1 ticket, Go BACK to 84
100: WINNER! +10 tickets. If first that week (Sun-Monday) choose a prize