Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
- SkylerKarashi
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
Got to 25! Rolling for her fate.
- Dice rolls
- [2] = 2
1d6: [2] = 2
word count: 7
- SkylerKarashi
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
Rolled even! Going up to 35! Last movement roll!
- Dice rolls
- [6] = 6
1d6: [6] = 6
word count: 9
- SkylerKarashi
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
And for the last roll, Seafoam moves to space 41 to end her day!
I GOT THE FLOWAH!
Kin Name: Seafoam Blue-Stone
Your User Name: SkylerKarashi
How many TOTAL flowers have you found? 2
Note: Rain Bones End Score
Kin Name: Rain Bone finally made it out!!!
Your User Name: SkylerKarashi
Including +10 tickets for the blue flower/finishing, how many total tickets should your kin have? 12!
I GOT THE FLOWAH!
Kin Name: Seafoam Blue-Stone
Your User Name: SkylerKarashi
How many TOTAL flowers have you found? 2
Note: Rain Bones End Score
Kin Name: Rain Bone finally made it out!!!
Your User Name: SkylerKarashi
Including +10 tickets for the blue flower/finishing, how many total tickets should your kin have? 12!
word count: 69
- Astoria
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Crags & Creatures - Roll Daily*, Week Resets Sunday
week 1
Week 2
12/4
Starting on 97
1. Meadow Lark passes space 100! +10 tickets
- - - - once pleasant dreams goes now - - - -
2. 5
3. 11
12/5
1. 16
2. 18: Go FORWARD to 33
3. 34
OPD finishes the day on space 34
12/6
1. 36: +1 raffle ticket
2. 39
3. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 (Adding second roll for moves)
Even roll! 64
Once Pleasant Dreams finishes the day on space 64
12/7
1. 65
2. 67: +1 ticket, Go BACK to 54
3. 57
Once pleasant dreams finishes the day on space 57
12/8
1. 58: +1 ticket
2. 64
3. 70
Once pleasant dreams finishes the day on space 70
12/9
1. 73
2. 78: Go FORWARD to 83
3. 86
OPD finishes the day on 86
12/10
1. 91
2.
3.
Spoiler
11/27
1. 2: +1 ticket
2. 6: +1 ticket, go BACK to 4
3. 7: Go FORWARD to 14
Meadow Lark finishes on Space 14 for the day
11/28
1. 15
2. 19
3. 21: Go FORWARD to 42
Meadow Lark finishes on space 42 for the day.
11/29
1. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 / (adding second roll for the 1d6) EVEN! Moving to 64
2. 71
3. 73
Meadow Lark Finishes on Space 73 for the day
11/30
1. 79: +1 ticket
2. 83
3. 87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75 / adding second roll to see where she goes.
Meadow lark finishes the day on 75.
12/1
1. 77
2. 78: Go FORWARD to 83
3. 84
Meadow Lark finishes the day on 84
12/2
1.86
2. 92: +1 ticket
3. 97
Meadow Lark finishes the day on space 97.
1. 2: +1 ticket
2. 6: +1 ticket, go BACK to 4
3. 7: Go FORWARD to 14
Meadow Lark finishes on Space 14 for the day
11/28
1. 15
2. 19
3. 21: Go FORWARD to 42
Meadow Lark finishes on space 42 for the day.
11/29
1. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 / (adding second roll for the 1d6) EVEN! Moving to 64
2. 71
3. 73
Meadow Lark Finishes on Space 73 for the day
11/30
1. 79: +1 ticket
2. 83
3. 87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75 / adding second roll to see where she goes.
Meadow lark finishes the day on 75.
12/1
1. 77
2. 78: Go FORWARD to 83
3. 84
Meadow Lark finishes the day on 84
12/2
1.86
2. 92: +1 ticket
3. 97
Meadow Lark finishes the day on space 97.
Week 2
12/4
Starting on 97
1. Meadow Lark passes space 100! +10 tickets
- - - - once pleasant dreams goes now - - - -
2. 5
3. 11
12/5
1. 16
2. 18: Go FORWARD to 33
3. 34
OPD finishes the day on space 34
12/6
1. 36: +1 raffle ticket
2. 39
3. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 (Adding second roll for moves)
Even roll! 64
Once Pleasant Dreams finishes the day on space 64
12/7
1. 65
2. 67: +1 ticket, Go BACK to 54
3. 57
Once pleasant dreams finishes the day on space 57
12/8
1. 58: +1 ticket
2. 64
3. 70
Once pleasant dreams finishes the day on space 70
12/9
1. 73
2. 78: Go FORWARD to 83
3. 86
OPD finishes the day on 86
12/10
1. 91
2.
3.
Spoiler
1: Go FORWARD to 19
2: +1 ticket
6: +1 ticket, go BACK to 4
7: Go FORWARD to 14
13: Roll 1d6. If EVEN, move forward to 27. If ODD, move back to 9
17: +1 ticket
18: Go FORWARD to 33
21: Go FORWARD to 42
25: Roll 1d6. If EVEN, move forward to 35. If ODD, move back to 16
30: +1 raffle ticket
31: Go FORWARD to 51
36: +1 raffle ticket
40: +1 raffle ticket
44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38
46: +1 ticket, go FORWARD to 55
50: OPTIONAL, BUT MUST COMMIT - Roll 2d10, move to that space and perform any additional action (crag, creature, ticket) accordingly.
53: Go FORWARD to 68
56: Go FORWARD to 66
58: +1 ticket
62: Go FORWARD to 77
63: Go BACK to 45
67: +1 ticket, Go BACK to 54
69: Roll 1d6. If EVEN, move forward to 88. If ODD, move back to 49
76: +1 ticket
78: Go FORWARD to 83
79: +1 ticket
80: Go FORWARD to 100
85: + 1 ticket
87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75
90: +1 ticket
92: +1 ticket
93: Go BACK to 73
95: +1 ticket
99: +1 ticket, Go BACK to 84
100: WINNER! +10 tickets. If first that week (Sun-Monday) choose a prize
2: +1 ticket
6: +1 ticket, go BACK to 4
7: Go FORWARD to 14
13: Roll 1d6. If EVEN, move forward to 27. If ODD, move back to 9
17: +1 ticket
18: Go FORWARD to 33
21: Go FORWARD to 42
25: Roll 1d6. If EVEN, move forward to 35. If ODD, move back to 16
30: +1 raffle ticket
31: Go FORWARD to 51
36: +1 raffle ticket
40: +1 raffle ticket
44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38
46: +1 ticket, go FORWARD to 55
50: OPTIONAL, BUT MUST COMMIT - Roll 2d10, move to that space and perform any additional action (crag, creature, ticket) accordingly.
53: Go FORWARD to 68
56: Go FORWARD to 66
58: +1 ticket
62: Go FORWARD to 77
63: Go BACK to 45
67: +1 ticket, Go BACK to 54
69: Roll 1d6. If EVEN, move forward to 88. If ODD, move back to 49
76: +1 ticket
78: Go FORWARD to 83
79: +1 ticket
80: Go FORWARD to 100
85: + 1 ticket
87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75
90: +1 ticket
92: +1 ticket
93: Go BACK to 73
95: +1 ticket
99: +1 ticket, Go BACK to 84
100: WINNER! +10 tickets. If first that week (Sun-Monday) choose a prize
- Dice rolls
- [5] = 5
1d6: [5] = 5
word count: 556
- Astoria
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Crags & Creatures - Roll Daily*, Week Resets Sunday
week 1
Week 2
12/4
Starting on 97
1. Meadow Lark passes space 100! +10 tickets
- - - - once pleasant dreams goes now - - - -
2. 5
3. 11
12/5
1. 16
2. 18: Go FORWARD to 33
3. 34
OPD finishes the day on space 34
12/6
1. 36: +1 raffle ticket
2. 39
3. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 (Adding second roll for moves)
Even roll! 64
Once Pleasant Dreams finishes the day on space 64
12/7
1. 65
2. 67: +1 ticket, Go BACK to 54
3. 57
Once pleasant dreams finishes the day on space 57
12/8
1. 58: +1 ticket
2. 64
3. 70
Once pleasant dreams finishes the day on space 70
12/9
1. 73
2. 78: Go FORWARD to 83
3. 86
OPD finishes the day on 86
12/10
1. 91
2. 97
3.
Spoiler
11/27
1. 2: +1 ticket
2. 6: +1 ticket, go BACK to 4
3. 7: Go FORWARD to 14
Meadow Lark finishes on Space 14 for the day
11/28
1. 15
2. 19
3. 21: Go FORWARD to 42
Meadow Lark finishes on space 42 for the day.
11/29
1. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 / (adding second roll for the 1d6) EVEN! Moving to 64
2. 71
3. 73
Meadow Lark Finishes on Space 73 for the day
11/30
1. 79: +1 ticket
2. 83
3. 87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75 / adding second roll to see where she goes.
Meadow lark finishes the day on 75.
12/1
1. 77
2. 78: Go FORWARD to 83
3. 84
Meadow Lark finishes the day on 84
12/2
1.86
2. 92: +1 ticket
3. 97
Meadow Lark finishes the day on space 97.
1. 2: +1 ticket
2. 6: +1 ticket, go BACK to 4
3. 7: Go FORWARD to 14
Meadow Lark finishes on Space 14 for the day
11/28
1. 15
2. 19
3. 21: Go FORWARD to 42
Meadow Lark finishes on space 42 for the day.
11/29
1. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 / (adding second roll for the 1d6) EVEN! Moving to 64
2. 71
3. 73
Meadow Lark Finishes on Space 73 for the day
11/30
1. 79: +1 ticket
2. 83
3. 87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75 / adding second roll to see where she goes.
Meadow lark finishes the day on 75.
12/1
1. 77
2. 78: Go FORWARD to 83
3. 84
Meadow Lark finishes the day on 84
12/2
1.86
2. 92: +1 ticket
3. 97
Meadow Lark finishes the day on space 97.
Week 2
12/4
Starting on 97
1. Meadow Lark passes space 100! +10 tickets
- - - - once pleasant dreams goes now - - - -
2. 5
3. 11
12/5
1. 16
2. 18: Go FORWARD to 33
3. 34
OPD finishes the day on space 34
12/6
1. 36: +1 raffle ticket
2. 39
3. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 (Adding second roll for moves)
Even roll! 64
Once Pleasant Dreams finishes the day on space 64
12/7
1. 65
2. 67: +1 ticket, Go BACK to 54
3. 57
Once pleasant dreams finishes the day on space 57
12/8
1. 58: +1 ticket
2. 64
3. 70
Once pleasant dreams finishes the day on space 70
12/9
1. 73
2. 78: Go FORWARD to 83
3. 86
OPD finishes the day on 86
12/10
1. 91
2. 97
3.
Spoiler
1: Go FORWARD to 19
2: +1 ticket
6: +1 ticket, go BACK to 4
7: Go FORWARD to 14
13: Roll 1d6. If EVEN, move forward to 27. If ODD, move back to 9
17: +1 ticket
18: Go FORWARD to 33
21: Go FORWARD to 42
25: Roll 1d6. If EVEN, move forward to 35. If ODD, move back to 16
30: +1 raffle ticket
31: Go FORWARD to 51
36: +1 raffle ticket
40: +1 raffle ticket
44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38
46: +1 ticket, go FORWARD to 55
50: OPTIONAL, BUT MUST COMMIT - Roll 2d10, move to that space and perform any additional action (crag, creature, ticket) accordingly.
53: Go FORWARD to 68
56: Go FORWARD to 66
58: +1 ticket
62: Go FORWARD to 77
63: Go BACK to 45
67: +1 ticket, Go BACK to 54
69: Roll 1d6. If EVEN, move forward to 88. If ODD, move back to 49
76: +1 ticket
78: Go FORWARD to 83
79: +1 ticket
80: Go FORWARD to 100
85: + 1 ticket
87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75
90: +1 ticket
92: +1 ticket
93: Go BACK to 73
95: +1 ticket
99: +1 ticket, Go BACK to 84
100: WINNER! +10 tickets. If first that week (Sun-Monday) choose a prize
2: +1 ticket
6: +1 ticket, go BACK to 4
7: Go FORWARD to 14
13: Roll 1d6. If EVEN, move forward to 27. If ODD, move back to 9
17: +1 ticket
18: Go FORWARD to 33
21: Go FORWARD to 42
25: Roll 1d6. If EVEN, move forward to 35. If ODD, move back to 16
30: +1 raffle ticket
31: Go FORWARD to 51
36: +1 raffle ticket
40: +1 raffle ticket
44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38
46: +1 ticket, go FORWARD to 55
50: OPTIONAL, BUT MUST COMMIT - Roll 2d10, move to that space and perform any additional action (crag, creature, ticket) accordingly.
53: Go FORWARD to 68
56: Go FORWARD to 66
58: +1 ticket
62: Go FORWARD to 77
63: Go BACK to 45
67: +1 ticket, Go BACK to 54
69: Roll 1d6. If EVEN, move forward to 88. If ODD, move back to 49
76: +1 ticket
78: Go FORWARD to 83
79: +1 ticket
80: Go FORWARD to 100
85: + 1 ticket
87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75
90: +1 ticket
92: +1 ticket
93: Go BACK to 73
95: +1 ticket
99: +1 ticket, Go BACK to 84
100: WINNER! +10 tickets. If first that week (Sun-Monday) choose a prize
- Dice rolls
- [6] = 6
1d6: [6] = 6
word count: 557
- Astoria
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- Pebbles: 2,371.48
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Kin Count
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Crags & Creatures - Roll Daily*, Week Resets Sunday
week 1
Week 2
12/4
Starting on 97
1. Meadow Lark passes space 100! +10 tickets
- - - - once pleasant dreams goes now - - - -
2. 5
3. 11
12/5
1. 16
2. 18: Go FORWARD to 33
3. 34
OPD finishes the day on space 34
12/6
1. 36: +1 raffle ticket
2. 39
3. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 (Adding second roll for moves)
Even roll! 64
Once Pleasant Dreams finishes the day on space 64
12/7
1. 65
2. 67: +1 ticket, Go BACK to 54
3. 57
Once pleasant dreams finishes the day on space 57
12/8
1. 58: +1 ticket
2. 64
3. 70
Once pleasant dreams finishes the day on space 70
12/9
1. 73
2. 78: Go FORWARD to 83
3. 86
OPD finishes the day on 86
12/10
1. 91
2. 97
3. Passes Space 100!
Once Pleasant Dreams passes space 100!
Once Pleasant Dreams decided to go ahead and give this Craigs & Creatures game a go. She didn't know if she was particularly good at games, but she figured she could go ahead and give it a try. The worst that would happen would be that it took her forever to finish. Hopefully that wouldn't be the case. Giving a look at some of the other's that seemed to be playing it for a while she wondered if she'd play it just as long. Going ahead she took in a breath, tossed her hair from her face and went ahead and rolled the first die. Rolling a 5 seemed like a good start and she went ahead and rolled the second one and found herself on space 11. Nothing too exciting and nothing too boring so far. Her glowing blue gaze looked at some of the others again and she looked back towards the game and hoped she'd keep going forward and wouldn't hopefully hit any back spaces along the way.
The next two rolls proved decent as she moved forward to spaces 16 and 18 where she was prompted to go to space 33, and then ultimately left off on 34 as her finally roll. The next set of rolls resulted in a flower, a few more spaces forward and then a space where she had to roll an additional die to see if she'd go forward or backward. Giving the dice a go she was pleased to end up with an even number and thus moved onward to space 64. So far everything seemed to be going quite well! Smiling she couldn't help but feel a little bit excited with her game play. Rolling she moved on and then landed on another spot with a flower! Though, she ultimately had to go back to space 54, but she was okay with that. The real goal of this was to gain tickets right? So if she had to go back then she had to. Rolling once more left her on space 57.
She much enjoyed rolling the dice in sets of three, anymore would be a little too nerve-wrecking for her. Though she supposed the excitement in rolling them all at once was probably enjoyable to some. She was rewarded with a ticket at space 58 and then moved on to space 64 and found it funny as a sense of déjà vu, given she had moved to that space early on and was now landing upon it once more. Finishing on space 70 for her turn she was finding she quite enjoyed the lengthiness this particular game possessed when it came to reaching the finish line.
As she felt the spaces passing her by as she went to 73, 78 which was a bump to 83 and then to 86 she had a feeling she'd be finished with her final set of rolls. 91 crept up and then 97. The odds of her going backwards at this point were possible, especially if she rolled a 1, but she wasn't going to be too devastated in the event that happened. Rolling her final dice it placed her past space 100 and finishing the game! While she wasn't the first to finish for the week she still felt a wave of accomplishment rolling over her. This was something she had completed on her own, without the assistance of her sire. She didn't mind eliciting help when needed but this wasn't the type of event in which she could, or should, have someone do it for her or at least help in some way. Smiling at no one but herself she gave a happy little shuffle of her feet and moved away so someone else could also join in.
I SURVIVED CRAGS AND CREATURES
Your User Name: AstoriaFallen
Including +10 tickets for the blue flower/finishing, how many total tickets should your kin have? 27
Spoiler
11/27
1. 2: +1 ticket
2. 6: +1 ticket, go BACK to 4
3. 7: Go FORWARD to 14
Meadow Lark finishes on Space 14 for the day
11/28
1. 15
2. 19
3. 21: Go FORWARD to 42
Meadow Lark finishes on space 42 for the day.
11/29
1. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 / (adding second roll for the 1d6) EVEN! Moving to 64
2. 71
3. 73
Meadow Lark Finishes on Space 73 for the day
11/30
1. 79: +1 ticket
2. 83
3. 87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75 / adding second roll to see where she goes.
Meadow lark finishes the day on 75.
12/1
1. 77
2. 78: Go FORWARD to 83
3. 84
Meadow Lark finishes the day on 84
12/2
1.86
2. 92: +1 ticket
3. 97
Meadow Lark finishes the day on space 97.
1. 2: +1 ticket
2. 6: +1 ticket, go BACK to 4
3. 7: Go FORWARD to 14
Meadow Lark finishes on Space 14 for the day
11/28
1. 15
2. 19
3. 21: Go FORWARD to 42
Meadow Lark finishes on space 42 for the day.
11/29
1. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 / (adding second roll for the 1d6) EVEN! Moving to 64
2. 71
3. 73
Meadow Lark Finishes on Space 73 for the day
11/30
1. 79: +1 ticket
2. 83
3. 87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75 / adding second roll to see where she goes.
Meadow lark finishes the day on 75.
12/1
1. 77
2. 78: Go FORWARD to 83
3. 84
Meadow Lark finishes the day on 84
12/2
1.86
2. 92: +1 ticket
3. 97
Meadow Lark finishes the day on space 97.
Week 2
12/4
Starting on 97
1. Meadow Lark passes space 100! +10 tickets
- - - - once pleasant dreams goes now - - - -
2. 5
3. 11
12/5
1. 16
2. 18: Go FORWARD to 33
3. 34
OPD finishes the day on space 34
12/6
1. 36: +1 raffle ticket
2. 39
3. 44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38 (Adding second roll for moves)
Even roll! 64
Once Pleasant Dreams finishes the day on space 64
12/7
1. 65
2. 67: +1 ticket, Go BACK to 54
3. 57
Once pleasant dreams finishes the day on space 57
12/8
1. 58: +1 ticket
2. 64
3. 70
Once pleasant dreams finishes the day on space 70
12/9
1. 73
2. 78: Go FORWARD to 83
3. 86
OPD finishes the day on 86
12/10
1. 91
2. 97
3. Passes Space 100!
Once Pleasant Dreams passes space 100!
Once Pleasant Dreams decided to go ahead and give this Craigs & Creatures game a go. She didn't know if she was particularly good at games, but she figured she could go ahead and give it a try. The worst that would happen would be that it took her forever to finish. Hopefully that wouldn't be the case. Giving a look at some of the other's that seemed to be playing it for a while she wondered if she'd play it just as long. Going ahead she took in a breath, tossed her hair from her face and went ahead and rolled the first die. Rolling a 5 seemed like a good start and she went ahead and rolled the second one and found herself on space 11. Nothing too exciting and nothing too boring so far. Her glowing blue gaze looked at some of the others again and she looked back towards the game and hoped she'd keep going forward and wouldn't hopefully hit any back spaces along the way.
The next two rolls proved decent as she moved forward to spaces 16 and 18 where she was prompted to go to space 33, and then ultimately left off on 34 as her finally roll. The next set of rolls resulted in a flower, a few more spaces forward and then a space where she had to roll an additional die to see if she'd go forward or backward. Giving the dice a go she was pleased to end up with an even number and thus moved onward to space 64. So far everything seemed to be going quite well! Smiling she couldn't help but feel a little bit excited with her game play. Rolling she moved on and then landed on another spot with a flower! Though, she ultimately had to go back to space 54, but she was okay with that. The real goal of this was to gain tickets right? So if she had to go back then she had to. Rolling once more left her on space 57.
She much enjoyed rolling the dice in sets of three, anymore would be a little too nerve-wrecking for her. Though she supposed the excitement in rolling them all at once was probably enjoyable to some. She was rewarded with a ticket at space 58 and then moved on to space 64 and found it funny as a sense of déjà vu, given she had moved to that space early on and was now landing upon it once more. Finishing on space 70 for her turn she was finding she quite enjoyed the lengthiness this particular game possessed when it came to reaching the finish line.
As she felt the spaces passing her by as she went to 73, 78 which was a bump to 83 and then to 86 she had a feeling she'd be finished with her final set of rolls. 91 crept up and then 97. The odds of her going backwards at this point were possible, especially if she rolled a 1, but she wasn't going to be too devastated in the event that happened. Rolling her final dice it placed her past space 100 and finishing the game! While she wasn't the first to finish for the week she still felt a wave of accomplishment rolling over her. This was something she had completed on her own, without the assistance of her sire. She didn't mind eliciting help when needed but this wasn't the type of event in which she could, or should, have someone do it for her or at least help in some way. Smiling at no one but herself she gave a happy little shuffle of her feet and moved away so someone else could also join in.
I SURVIVED CRAGS AND CREATURES
Kin Name: Once Pleasant Dreamskiwi squirt bottle wrote:
Your User Name: AstoriaFallen
Including +10 tickets for the blue flower/finishing, how many total tickets should your kin have? 27
Spoiler
1: Go FORWARD to 19
2: +1 ticket
6: +1 ticket, go BACK to 4
7: Go FORWARD to 14
13: Roll 1d6. If EVEN, move forward to 27. If ODD, move back to 9
17: +1 ticket
18: Go FORWARD to 33
21: Go FORWARD to 42
25: Roll 1d6. If EVEN, move forward to 35. If ODD, move back to 16
30: +1 raffle ticket
31: Go FORWARD to 51
36: +1 raffle ticket
40: +1 raffle ticket
44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38
46: +1 ticket, go FORWARD to 55
50: OPTIONAL, BUT MUST COMMIT - Roll 2d10, move to that space and perform any additional action (crag, creature, ticket) accordingly.
53: Go FORWARD to 68
56: Go FORWARD to 66
58: +1 ticket
62: Go FORWARD to 77
63: Go BACK to 45
67: +1 ticket, Go BACK to 54
69: Roll 1d6. If EVEN, move forward to 88. If ODD, move back to 49
76: +1 ticket
78: Go FORWARD to 83
79: +1 ticket
80: Go FORWARD to 100
85: + 1 ticket
87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75
90: +1 ticket
92: +1 ticket
93: Go BACK to 73
95: +1 ticket
99: +1 ticket, Go BACK to 84
100: WINNER! +10 tickets. If first that week (Sun-Monday) choose a prize
2: +1 ticket
6: +1 ticket, go BACK to 4
7: Go FORWARD to 14
13: Roll 1d6. If EVEN, move forward to 27. If ODD, move back to 9
17: +1 ticket
18: Go FORWARD to 33
21: Go FORWARD to 42
25: Roll 1d6. If EVEN, move forward to 35. If ODD, move back to 16
30: +1 raffle ticket
31: Go FORWARD to 51
36: +1 raffle ticket
40: +1 raffle ticket
44: Roll 1d6. If EVEN, move forward to 64. If ODD, move back to 38
46: +1 ticket, go FORWARD to 55
50: OPTIONAL, BUT MUST COMMIT - Roll 2d10, move to that space and perform any additional action (crag, creature, ticket) accordingly.
53: Go FORWARD to 68
56: Go FORWARD to 66
58: +1 ticket
62: Go FORWARD to 77
63: Go BACK to 45
67: +1 ticket, Go BACK to 54
69: Roll 1d6. If EVEN, move forward to 88. If ODD, move back to 49
76: +1 ticket
78: Go FORWARD to 83
79: +1 ticket
80: Go FORWARD to 100
85: + 1 ticket
87: Roll 1d6. If EVEN, move forward to 96. If ODD, move back to 75
90: +1 ticket
92: +1 ticket
93: Go BACK to 73
95: +1 ticket
99: +1 ticket, Go BACK to 84
100: WINNER! +10 tickets. If first that week (Sun-Monday) choose a prize
- Dice rolls
- [5] = 5
1d6: [5] = 5
word count: 1243
- Kiwi Squirt Bottle
- Guest Colorist
- Pebbles: 1,446.82
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Construction in Progress
Kiwi Squirt Bottle wrote: ↑Sat Nov 25, 2023 3:15 pm Entrants, Tickets
anemosagkelos = 2
Aria Starstone = 14
AstoriaFallen = 27
Astraea = 3
Doomsayer= 26
elvy = 1
HuniPi = 4
Izaeah = 12
lilacfishie = 12
Lirilei = 3
Lutz = 23
owlsomniac = 14
Scaramouche Fandango =
SkylerKarashi = 14
Subducting = 11
Tickets should be updated up to here.
Sorry for being absent this week.
Sickness is 0/10, do not recommend.
Sorry for being absent this week.
Sickness is 0/10, do not recommend.
word count: 64
- SkylerKarashi
- Member
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
A new day! seafoam is determined to get far! She starts on space 41!
- Dice rolls
- [2] = 2
1d6: [2] = 2
word count: 14
Rolling Kin <3
Rolling Pets <3
- SkylerKarashi
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
Moved to 43!
- Dice rolls
- [3] = 3
1d6: [3] = 3
word count: 3
Rolling Kin <3
Rolling Pets <3
- SkylerKarashi
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
46 earns her another ticket AND she moves to 55! Last roll!
- Dice rolls
- [6] = 6
1d6: [6] = 6
word count: 12
Rolling Kin <3
Rolling Pets <3
- SkylerKarashi
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
And for the last roll, Seafoam moves to space 61 to end her day, happily holding onto her newly added ticket!
I GOT THE FLOWAH!
Kin Name: Seafoam Blue-Stone
Your User Name: SkylerKarashi
How many TOTAL flowers have you found? 3
Note: Rain Bones End Score
Kin Name: Rain Bone finally made it out!!!
Your User Name: SkylerKarashi
Including +10 tickets for the blue flower/finishing, how many total tickets should your kin have? 12!
I GOT THE FLOWAH!
Kin Name: Seafoam Blue-Stone
Your User Name: SkylerKarashi
How many TOTAL flowers have you found? 3
Note: Rain Bones End Score
Kin Name: Rain Bone finally made it out!!!
Your User Name: SkylerKarashi
Including +10 tickets for the blue flower/finishing, how many total tickets should your kin have? 12!
word count: 76
Rolling Kin <3
Rolling Pets <3
- Lirilei
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
I GOT THE FLOWAH!
Kin Name: Guide
Your User Name: Lirilei
How many flowers have you found? 4
Guide set off once again starting on space 88
Kin Name: Guide
Your User Name: Lirilei
How many flowers have you found? 4
Guide set off once again starting on space 88
Roll 1: Space 92 +1 ticket
Roll 2:
Roll 3:
- Dice rolls
- [4] = 4
1d6: [4] = 4
word count: 37
- Lirilei
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
I GOT THE FLOWAH!
Kin Name: Guide
Your User Name: Lirilei
How many flowers have you found? 4
Guide was so close!
Kin Name: Guide
Your User Name: Lirilei
How many flowers have you found? 4
Guide was so close!
Roll 1: Space 92 +1 ticket
Roll 2: Space 94
Roll 3:
- Dice rolls
- [2] = 2
1d6: [2] = 2
word count: 34
- Lirilei
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
I GOT THE FLOWAH!
Kin Name: Guide
Your User Name: Lirilei
How many flowers have you found? 14
and like that Guide was done, woo!
Kin Name: Guide
Your User Name: Lirilei
How many flowers have you found? 14
and like that Guide was done, woo!
Roll 1: Space 92 +1 ticket
Roll 2: Space 94
Roll 3: Space 100 +10
- Dice rolls
- [4] = 4
1d6: [4] = 4
word count: 40
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Crags & Creatures - Roll Daily*, Week Resets Sunday - Week 2 Won!
1/3
I GOT THE FLOWAH!
Kin Name: Guided by Light
Your User Name: Niyaru
How many TOTAL flowers have you found? 1
I GOT THE FLOWAH!
Kin Name: Guided by Light
Your User Name: Niyaru
How many TOTAL flowers have you found? 1
- Dice rolls
- [6] = 6
1d6: [6] = 6
Last edited by Niyaru on Mon Dec 11, 2023 8:59 pm, edited 2 times in total. word count: 23